Paper-Conference

Wearable Device for Measuring Face-to-Face Behavior via Infrared Communication

We present a novel head-mounted device for measuring face-to-face behavior. The device has unique capabilities: measuring timing and duration of face-to-face behavior as well as an identity of the partner, being used by multiparty, and automatically logging the behavior by connecting with Android device. We employ infrared communication technique for measuring the behavior. A pilot experiment with two dummy heads shows that the developed devices can detect the face-to-face behavior with a certain angle. We also conducted an experiment with human participants. The events recorded by the developed device show moderate agreement with those coded from video by human observers.

taku-hachisu

Proposal of A Spacial Design for A Gymnasium Using Floor Projection

Social interaction supports are one of the fundamental factors to realize a successful inclusion in education for children with special needs, including those with Neurodevelopmental disorders. In order to develop their social interaction skills, we propose an interactive school gymnasium, called FUTUREGYM, with a large-scale interactive floor projection system. We installed high performance projectors and tracking cameras mounted on the ceiling of the gymnasium of a special needs school, providing interactive visual aids for students. We designed group activities to provoke voluntary wayfinding behavior and their social interaction: 1) A group run, called Circle-Run, promotes their cooperative running behaviors; 2) A group game, called Constellation Game, leads to the positive behaviors and stimulates helping behaviors; 3) A group stage, called Otsuka Olympic, helps enhancing motivation in sports events. We have confirmed the feasibility of the proposed environment throughout field studies with children with special needs.

issey-takahashi