Baptiste Bourreau

Baptiste Bourreau

Technical staff

AIST

Biography

I am currently working as full stack developer in the DEDALUS group. I’m now learning more about J2E and bakcend technologies (JPA / Hibernate). During my works, I specialized on the Android platform. I also have a good experience in Angular as well as C#, C++ and Qt for the GUI part. I have a strong interest in the medical field in which I would like to use all my skills acquired so far.

Interests
  • Software development
  • Human interactions
  • Health
  • Society
Education
  • Engineer school diploma, major: Information Technologies for Health, 2015

    Polytech Grenoble

  • 2nd year of Bachelor degree of Biology, 2011-2012

    Faculté d'Orsay Université Paris-Sud

  • 2-year University Diploma of Bioengineering with specialization in the Food and Biological Industry, 2011

    Institut Universitaire Technologique d’Evreux

Hobbies

👨‍🔧
DIY

I like to create and repair stuff myself.

💻
Home lab

I currently have my homelab where I self host some services like this webpage or my home automation.

📸
Photography

I like to take photos, of my trips and everyday life. I also have film cameras.

🎼
Music

I have many different instruments, not the best player but I enjoy playing songs I like. I used to be in a band during university.

Projects

M5 stack custom Canon bluetooth remote
I wanted a remote that could create predefined number of shots at certain intervals (e.g. 5 pictures each second after 5 seconds countdown). So I decided to program it myself.
Perfect to take group photos where everyone is smiling!

Publications

(2023). Neural Scanning: Rendering and determining geometry of household objects using Neural Radiance Fields. In IEEE/SICE International Symposium on System Integration.

PDF Source Document

(2021). Supporting collective physical activities by interactive floor projection in a special-needs school setting. In International Journal of Child-Computer Interaction, Volume 32, June 2022, 100392.

PDF DOI

(2019). CANVAS: A Drawing Tool for AR-aided Special Needs Education using Interactive Floor Projection. In IEEE SMC.

DOI

(2019). ウェアラブルデバイスを用いたワークショップにおける対面行動の評価 | Evaluation of Face-to-Face Behavior in Workshops Using Wearable Devices. In 日本デザイン学会研究発表大会概要集 Vol:66th pp. 216-217.

PDF DOI

(2018). An Empathic Design Approach to an Augmented Gymnasium in a Special Needs School Setting. In International Journal of Design, 12(3):111-125.

PDF Source Document DOI

(2018). FaceLooks: A Smart Headband for Signaling Face-to-Face Behavior. In Sensors 18(7):2066.

PDF DOI

(2018). Designing Interactive Visual Supports for Children with Special Needs in a School Setting. In Proceedings of the 2018 Designing Interactive Systems DIS ‘18, pp. 265-275.
[Honorable Mention].

DOI

(2018). Integrase-Mediated Recombination of the bel-1 Gene Cassette Encoding the Extended-Spectrum β-Lactamase BEL-1. In Antimicrobial Agents and Chemotherapy 62(5).

PDF DOI

(2018). FUTUREGYM: A gymnasium with interactive floor projection for children with special needs. In International Journal of Child-Computer Interaction Vol. 15, March 2018, pp. 37-47.

PDF DOI

(2017). Function of eye contact and face-to-face during dyadic conversation. In HCGSYMPO.

Source Document

(2017). 発達支援のための物理的に相互作用できる球体ロボットの開発 | Development of a Physically Interactive Spherical Robot for Developmental Support. In ヒューマンインタフェースシンポジウム論文集 Vol. 2017, pp. ROMBUNNO.5B4-5.

Source Document

(2017). Wearable Device for Measuring Face-to-Face Behavior via Infrared Communication. In Transactions of Virtual Reality Society of Japan, vol. 22, no. 1, pp. 11-18.

PDF DOI

(2016). Proposal of A Spacial Design for A Gymnasium Using Floor Projection. In HCGSYMPO.

Source Document

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